The Greatest Pc Games Of The 2010S

We’ve been told some superb stories over the course of 2015. Dontnod finally cracked the formula Telltale have harboured jealously these past few years, Pillars of Eternity and Her Story made a virtue of verbosity, while Rockstar & Kojima reminded us that triple-A could still surprise and provoke.

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Not everything great happened in năm ngoái – our rundown of the best PC games to lớn play right now features choices from this year and those gone by.


But we’ve written our own stories too, playing the likes of Prison Architect và Sunless Sea, that we’ll remember equally fondly. For those frozen in carbonite or stuck without a sufficiently powerful PC during the period in question, here are the year’s best.

Heroes of the Storm

*

It wasn’t going to be long until Blizzard entered the MOBA fray, & Heroes of the Storm is their stab at taking on Dota & League of Legends. Yet this 5v5 arena trò chơi isn’t just another clone. Instead Blizzard have made a game vastly more accessible than your regular MOBA, while holding tightly lớn the vi xử lý core characteristics of the genre: complex heroes và skill mix memorisation.

The heroes in question are favourites pulled from Blizzard’s worlds – Warcraft, Diablo, & StarCraft – và each bring their quality approaches to the battle arenas. Heroes of the Storm’s multiple maps not only ask teams lớn defeat one another, but also to complete side-quests tailored to lớn their theme. One requires you to lớn power up a golem that can rampage through your enemy’s base, whilst another allows you to lớn transform into an unstoppable rồng Knight if you capture a shrine. Not only is it varied, but it’s intensely fun.

Grand Theft tự động hóa V

*

We were forced to lớn wait over a year for it to arrive, but when Grand Theft tự động V showed up on PC we got the best version possible: huge resolution textures, heavier traffic, more wildlife to hunt, a first-person view, và frame rates that don’t bog you down. GTA’s satirical Los Angeles is huge, và it looks phenomenal on PC. Baggy shirts ripple in the Californian breeze, và the branches of trees gently swing. Waves froth at the tips, và the individual gritstones of tarmac driveways glisten in the baking sun.

It also just so happens khổng lồ be a great trò chơi too. Observe: three distinctly different protagonists who you can swap between at any point, and missions that never fail khổng lồ entertain. Then there’s GTA Online, your weekend multiplayer go-to – a sandbox to get together with friends in & run amok, robbing every bank in the state and buying a sweet penthouse. Indisputably the pinnacle achievement of Rockstar’s current generation of trò chơi design.

Fallout 4

*

2015 has been a fine year for PC RPGs, và Fallout 4 can stand proudly among them. Its radioactive Boston is a treasure trove of treats, mostly in the size of springs, shards of metal, và broken lightbulbs. It’s what Fallout lets you do with those odds and ends that’s its strength: while other RPGs fiddle about with random numbers và heavy decisions, Fallout 4 is about rebuilding society out of the scraps left behind. That can come in the size of an awesome new gun used khổng lồ assassinate a key enemy, or a whole village built to lớn accommodate survivors and traders. Whatever manner rebuilding comes in, it’s always done by your hand through the game’s brilliantly deep crafting system.

Aside from that, it’s business as usual for Fallout. There’s the Brotherhood of Steel khổng lồ contend with, a shadowy mystery buried deep beneath the ground, & armies of super mutants khổng lồ fend off. Fallout 4’s combat is the best Bethesda have ever made, so while war may never change, we’re thankful that some things do.

Warhammer: kết thúc Times – Vermintide

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Yes, Vermintide is basically a Left 4 Dead clone – down khổng lồ the long-tailed equivalents of its special infected. But we’ve not had a Left 4 Dead trò chơi for six years, and Fatshark have expertly mimicked the art of throwing murderous beasts at a four-strong cluster of players. The odd randomer can make completing some missions a bit of a nightmare – but you can gian lận off a ratman’s head and see it roll down a cobbled street, phối them on fire or blast them apart with a blunderbuss, so every cloud. The skaven are the smelly stars, evoking the goblins of Moria in their gleeful, feverish bloodlust. If your dream apocalypse situation is the Plague of London on steroids, then Vermintide is for you.

The game’s greenish gloom comes from Mordheim, và its classes from Warhammer Quest – plus there’s a loot & crafting system that embraces Games Workshop’s gothic weapons và tools. It’s a fantastic magpie effort, and a fitting celebration of the now-retired Old World.

Life is Strange

*

Life is Strange is the first example of the Telltale episodic formula really working for someone who isn’t Telltale. Not only are developers Dontnod not the architects of The Walking Dead, they’re also not interested in telling comic book end-of-the-world parables. Life is Strange is a coming-of-age story, focused on the trials and troubles of teenage life. Sure, there’s a paranormal aspect to it all – main character Max can manipulate time, saving players from reloading saves to test out alternative outcomes – but it’s the realistic, relatable elements of this schoolyard tale that really resonate.

With all five episodes now released, a marathon awaits. As you play you may find the narrative begins to lớn unravel as its đoạn phim game-y elements take hold. But for every misstep there’s a moment that nails teenage love, that hammers home terrible sorrow, that catches you off-guard. Even the smallest decision can lead lớn life-destroying consequences.

Marvel Heroes 2015

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If you were to lớn give this superhero action RPG a name from the Marvel comics, it would be Project Rebirth. Upon its launch two years ago, there’s no way it would have made this list. But Gazillion turned the lacklustre combat mechanics around by paying attention their community, & Marvel Heroes is now one of the most-played games on Steam. You’ll notice, too, since the game doubles as an MMO: packs of Wolverines và Hulks mill about environments made familiar by the Thor and Avengers films, & make more than adequate co-op partners.

Gazillion’s adjustments have lent Marvel Heroes that all-important flow that the very best kích hoạt RPGs chia sẻ – a hypnotically murderous rhythm punctuated by a satisfying progression system. & all the while, you’ll hear one-liners from a smirking Spider-Man, or whoever your hero of choice might be. There are more than 100 from the comics, from the iconic to the obscure, so you’ve a strong shot at fulfilling your particular nguồn fantasy.

Divinity: Original Sin – Enhanced Edition

*

Not nội dung simply lớn be the best RPG of 2014, Divinity: Original Sin returns to stand alongside the likes of The Witcher 3 and Pillars of Eternity, & doesn’t come off any worse for the comparison.

Over a thousand enhancements bolster the already stunning turn-based classic RPG. Controller support, a revised plot and dynamic split-screen are the headliners. But you’ll also find new voiceovers, enemies, loot, and a variety of game modes that allow you khổng lồ either relax – the better to lớn take in a supremely silly yet shrewdly written story – or play as a hardcore tactician. Given that the, er, original Original Sin could be teeth-grindingly difficult even on its default difficulty, that’s an option only for those confident they can navigate Divinity’s spell system without accidentally electrifying a comrade stood in a puddle of blood. The rest of us can muddle through in appreciation of the sublime simulation that invokes Dwarf Fortress as much as the Ultima games.

Metal Gear Solid V: The Phantom Pain

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For once in its history, Metal Gear Solid has treated the PC like a first class citizen and come lớn the platform in a timely fashion. Built on the fancy new FOX engine, The Phantom Pain is a huge leap for the series, featuring expansive, open-ended levels that allow players to pick their approach to objectives và freely play about with the game’s systems without falling foul of scripted sequences.

Snake has a plethora of toys available to lớn fulfil his tactical needs, and the expected idiosyncrasies of Hideo Kojima introduce a strange internal xúc tích và ngắn gọn to proceedings: in what other stealth game could you rely on a horse for thiết bị di động concealment, or slapstick-airlift inconvenient enemies out of the way? If this is to be the eccentric auteur’s final opus, then we couldn’t ask for a finer exit. Never has Kojima’s radio been so keenly attuned lớn both the needs of contemporary gamers and his own peculiar vision.

Mad Max

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After decades of Dogmeat và other not-so-subtle references lớn the Road Warrior in videogames, Warner Brothers finally okayed an official adaptation from Avalanche. Vehicle combat is the backbone of this open-world game (would we expect anything else, especially after Fury Road?), but the wasteland is also full of utterly insane gangs to go head-to-head with in close combat. Customisation is a huge element, with Max’s car able to undergo numerous upgrades và refits until you find your ideal mechanical match.

With the Just Cause guys pulling the strings, the Mad Max films’ sense of violent insanity has been transferred wholesale into the game. Và it’s absolutely gorgeous, thanks in no small part to the sandstorms that whip up from time khổng lồ time. They’re a microcosmic look at Mad Max’s strengths: beautiful on the horizon, utterly chaotic once you’re caught up in their whirling debris & lightning strikes.

OlliOlli 2: Welcome khổng lồ Olliwood

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While the PC is chocka with throwback RPGs & adventure games, there’s one corner of our nostalgic brains usually left unstimulated – the part willing lớn hold down a physically ambitious combination of buttons in pursuit of a half-pipe high score.

OlliOlli 2 brings the moveset of Tony Hawk khổng lồ the side-scrolling format of Trials. You jump, you land, you maintain momentum. Sloppy landings slow you down, break your bộ combo and stumble your skater. There’s a hypnotic flow lớn the subtly highlighted dangers và luminous rails, as well as the flashes of pink & green that reward perfect timing. Daily challenges, split-screen multiplayer, pro-versions of tracks và a really cool soundtrack seal the deal. Don’t be surprised if, as the minutes turn to lớn hours, you experience an almost spiritual sensation. If you’ll let it, OlliOlli will engender a zen-like partnership between your mind và fingers that your conscious brain isn’t invited lớn participate in.

Tales From The Borderlands

*

The greatest story ever told by a pair of utterly unreliable narrators, Tales From The Borderlands is a proud variation on the blueprint drawn up for The Walking Dead. Where in Georgia you were usually picking from two terrible outcomes, Pandora more often has you choosing between tempting trophies. It’s a game driven by greed rather than gruelling survival. What’s more, Telltale are now willing to lớn mess with the limits of their toolset – tricking you into triggering alarms with big on-screen buttons, or causing double-takes by removing items from the background.

It’s also funny: a series that forefronts comedy made by a studio founded on it. The gags come fast, but are deliberate rather than scattershot – somehow retaining comic timing even when the player is in control of the conversation. Telltale play with the haplessness of their protagonists, who are professional bluffers rather than bounty hunters, and take glee in nudging them towards total chaos – setting up some exquisitely-directed action sequences. Oh: và there are electro-funk interludes.

Her Story

*

Detective games have never quite captured the feel of being a genuine police inspector. That was until Her Story came along. Sat infront of a ‘90s CRT monitor & sifting through countless video clip files, you need to lớn piece together the story told by a woman interviewed in regards to lớn a missing man. If Her Story’s reticent database were real, whoever designed it would probably be out of a job. But here it ensures that you’ll hang off every word uttered by interviewee actress Viva Seifert. How did events unfold? With no guiding hand or mission markers, it’s up lớn you lớn decide the outcome of the case.

The FMV nature of the trò chơi doesn’t date Her Story to the same era as that CRT monitor, though you’d be forgiven for expecting it to. Proper human acting, for once not muddled by translation into a rendered world, actually brings this quality game closer lớn reality.

Guild of Dungeoneering

*

We’ve played countless dungeon crawlers where we act as the hero. Why not be the dungeon for once? Guild of Dungeoneering flips the formula, asking you khổng lồ relinquish direct control of your adventurer và instead pick the tiles they’ll encounter – funnelling them through rooms you’ve populated with enemies and coin towards an objective. It’s like the scene in The Wrong Trousers where Gromit lays the track before the toy train while it’s in motion, but with barbarians & torture chambers.

Tempting your warrior down the right path can be terribly important. What you’re doing is managing your own difficulty curve – ensuring that your character meets appropriately-levelled enemies where possible; allowing them enough time to màn chơi up & loot better gear before facing bosses.

Guild of Dungeoneering takes what it needs from the best in CCGs và tactics và folds it all into a structure that’s clever & consciously underivative. It’s a deck you’ll want to lớn keep playing with.

Rocket League

*

It’s the football trò chơi that’s taken the world by storm, probably because all the men with legs that kick the ball have been replaced with awesome cars that go brum brum & zoom zoom around futuristic stadiums. Yes, it’s vehiclular soccer, & it works brilliantly. This is a trò chơi where you can chase a ball while driving on the ceiling, as fans cheer from their sleek sci-fi seats. This is a trò chơi where a goal is accompanied by an explosion và an aftershock that sends every oto hurtling backward.

While it’s football that obviously inspires Rocket League, it actually feels more like a big, bouncy game of 3d pinball. There’s a hint of pool or snooker there, too, in the angles và the trick shots. At launch the servers just couldn’t cope with the demand, but now that everything is fine và dandy Rocket League is fast-paced, ridiculous fun.

Final Fantasy XIV: Heavensward

*

When an MMO has four million players, a darn good expansion pack is what it deserves. Heavensward provides exactly that for Final Fantasy XIV, adding a massive new world, a new race, three new jobs, & an extra spin to lớn its exciting story, pushing the plot in new & dangerous directions. Here be dragons, so expect epic quái nhân fights.

The base game remains essential – a full-fledged Final Fantasy with all the trimmings. You’ve got Eorzea as the huge xuất hiện world: a phối of parched deserts, lush forests and sunny coasts. You’ve got your extravagant characters, including the series’ ubiquitous recurring character Cid. Và you’re got a good versus evil story holding your hand from level one lớn 50 and beyond, propelling you through the various zones, directing you to the quest hubs. Cheesy humour tops off the whole affair like cheddar on an especially meaty chocobo burger.

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The Witcher 3: Wild Hunt

*

This is a much more personal tale than either of the previous Witcher games, exploring Geralt’s history & relationships, both romantic và platonic, but it’s still vast in scope, & a great giảm giá khuyến mãi of effort has also gone into developing the dark fantasy world và its denizens. Despite Geralt’s urgent quest, he’s able to go off gallivanting and do what he does best: killing monsters.

Now he’s doing it in a huge, mostly mở cửa world. That means more monsters lớn kill, more nooks and crannies to lớn explore for relics, alchemical ingredients và monster dens và more quests than you could possibly keep track of without a quest log. Và it stands as a lesson in how lớn make an mở cửa world game that’s filled with compelling nội dung instead of inane busywork.

The reason it continues lớn enthral is simple: every time you begin what appears lớn be a fetch quest, you know to expect a twist in the tail from CD Projekt RED’s tricksy writers.

Order of Battle: Pacific

*

Grand strategy games have, typically, always failed to get naval forces right. Order of Battle: Pacific cracks it right on the head, making just the act of transporting from island to island a tactical joy. It’s a Panzer General-like serious wargame, but with an unprecedented approach that combines detail, pace, và challenge to lớn create a compelling battle against Japanese forces.

The biggest obstacle in the game is the ocean itself. You need lớn both find a suitable landing location, figure out where the enemy’s warships are hiding, intercept their fighters & bombers, and then make sure your invasion force has enough reinforcements và supplies coming ashore khổng lồ survive. Oh, & the waters near the beaches are probably mined. Good luck with that.

This is a history buff’s paradise: a powerful recreation of the complexity of operations in the Pacific, but one that never gets too bogged down in the, er, specifics.

Cities: Skylines

*

After the disappointment that was SimCity, we’ve all been waiting for the essential thành phố builder khổng lồ come our way. It finally arrived in the khung of Cities: Skylines, Paradox’s superbly wonderful mayoral management game. Covering everything from the granular systems determining which buildings adorn the footpaths of your streets, to the major complexities of sewerage pumping and transportation networks, Cities: Skylines manages to lớn make every mechanic work together in absolute harmony. Each stretch of road, every bus stop, every links in the transport network is important, và even small changes can have meaningful results.

Its scope allows for unrivalled flexibility, helped by the growth of an impressive gian lận scene và a great expansion. Skylines is an elixir concocted by Finnish alchemists, made from all the ingredients that the genre needs. It kept us up late again & again fashioning urban utopias – và when we did sleep, we were haunted by roundabouts and sewage pipes.

Pillars of Eternity

*

Leading a pack of nostalgic RPGs in 2015 was Pillars of Eternity, a spiritual successor khổng lồ the Forgotten Realms games of yesteryear. Buoyed by RPG superstar Chris Avellone, Obsidian’s team created a brand new universe with untold stories, unseen races, & unexplored dungeons. That’s perhaps the most exciting element of Pillars of Eternity; it’s bespoke.

With that new world comes a network of complex RPG systems and real-time combat, embracing all the possibilities of multi-character parties. You’ll become attached to your companions, but the pause button will be your greatest friend, since combinations và timing of attacks are absolutely vital khổng lồ making it through Eternity’s encounters alive.

Obsidian had a daunting task before them: lớn make a follow-up khổng lồ a series of games that are inextricably tangled up in nostalgia, over a decade after the height of those games’ popularity. This is the best parts of the lot of them, wrapped up in something new và brilliant.

Frozen Cortex

*

In the far future, we won’t be relying on overpaid human sports stars khổng lồ provide our Saturday afternoon entertainment. Oh no: robots sprinting after balls will be the most popular thể thao of tomorrow, & Frozen Cortex makes a strong case for why. Transposing the turn-based tactics of Frozen Synapse from office complexes to lớn open-air stadiums, Frozen Cortex requires you to scrutinise your opponent’s player positions, assess what their next move will be, & try to out-move them. Played back in real-time, games take just seconds. But split into turns, they could take you a whole afternoon if you want khổng lồ plan every move khổng lồ perfection. It’s sport for the scientific mind, and gosh is it glorious.

While the stark simplicity might feel cold or even cruel at first, Mode 7 have in fact boiled the Synapse formula down to lớn something perhaps more beautiful, burning away its impurities to lớn leave hard diamond.

Total War: Attila

*

Attila quite literally sets the Total War franchise on fire, thanks to its new fire propagation mechanics that let you raze entire cities to the ground. The Huns are a relentless hurricane that cannot settle down và doesn’t want khổng lồ be contained. Where other cultures build cities and hide behind walls, they are like a force of nature, sweeping through Europe và the east, never stopping.

By escaping the cold climate and dealing with horde-based armies, Attila finds safe footing for the series after the stumble of Rome II. Indeed, it feels like a significant improvement in all areas, leading to lớn a much stronger, more confident game. This is Creative Assembly’s most aggressive Total War, phối in a shifting, turn-based chiến dịch map where warbands và armies rearrange borders with axes and spears in rock, paper, scissors combat. More warlike than ever, the Total War torch burns on.

Sunless Sea

*

Sunless Sea gives you a vast subterranean ocean to lớn explore in your frail ship. Dotted about the sea are islands filled with Lovecraftian horrors – mummified ghouls, tentacled monsters, and mysterious strangers. You’re tasked with sailing between them, trading your way khổng lồ a quick buck, & keeping your crew sane enough not to lớn mutiny.

The whole thing turns into a sort of choose your own adventure novel every time you dock your ship. You’ll be presented with a string of possible story threads – maybe a veiled woman waits for you at the pier, or you overhear a ghastly scream you can choose to lớn investigate, or perhaps a group of masked men invite you to lớn play cards with them. Picking your way through stories might lead khổng lồ coin, or a new crew member, or maybe something so horrific it causes your men to abandon you. All of this rises from the frenzied minds that brought us Fallen London and, as such, is one of the best written games on the PC.

Grow Home

*

Ubisoft’s Grow home came as a delightful surprise. You play a little robot with a propensity for gardening who’s trying to lớn grow a beanstalk up into a sky filled with floating islands. The beanstalk doesn’t have enough energy to lớn reach the atmosphere in one go so, instead, you need to lớn grow it towards the islands, using them as stepping stones. To grow it you have to sing khổng lồ red flowers which dot the trunk and then hold onto the branch that shoots out, directing it towards an island. The whole thing is packed with colour & neat ideas, lượt thích being able to use leaves as hang gliders và daisies as parachutes.

This experiment from Driver studio Reflections is a fresh, green shoot in a garden of gnarly old game series’ dried out by annualisation. Grow trang chủ is welcoming & sweet, & its simplicity as elegant as BUD (Botanical Utility Droid) is adorably clumsy.

Chaos Reborn

*

Chaos Reborn plonks two-to-four opponents down on a board, và asks them khổng lồ kill each other with a clever combination of summoned monsters và offensive spells. Each spellcaster và creature is allowed one move & one action, after which point they’ll pass control back to the enemy. Matches are over, literally and figuratively, in a flash.The twist is that Chaos is lượt thích a bad trip: you’re floating above yourself. That’s you down there on the board, in the hood with the nobbly stick. The wizard is your Queen piece, & the consequences of your death are match-ending, leaving you at once vulnerable & powerful.

X-Com creator Julian Gollop’s trademark tabletop ethos returns here with a percentage-to-hit system: the best the player can do is steer the probabilities in their favour, or throw their opponent off with bluff summons – make-believe monsters that hit just as hard as the real ones. It’s poker. It’s chess. It’s Warhammer. It’s brilliant, & now comes with a single-player mode phối in a procedurally-generated Realm.

Besiege

*

The aim of Besiege is simple: smush everyone và smash everything. Left lớn your own devices in a cutesy medieval world, you need lớn look into your siege engine-themed Lego box for the components khổng lồ build a whirligig of death and destruction & kill all the enemy soldiers on the map.

Besiege gives you an incredibly robust crafting system with which khổng lồ work. You can build a chassis out of wooden beams, slap on a few wheels và cannons & have yourself a medieval tank. Alternatively, you can bởi what the Besiege community has done: go a little crazy with the sandbox, creating complex clockwork robots out of simple components. You don’t necessarily need khổng lồ mimic their bizarre fascination with wanking automata, though.

With just a small selection of gizmos you can construct the most ingenious, bizarre, joyful, và imaginative creations, and then use them to utterly destroy a village filled with tiny men and sheep. Besiege is a trò chơi that will feed on your imagination for weeks.

Satellite Reign

*

Satellite Reign is a spiritual successor lớn Syndicate, and unlike the 2012 FPS reboot not only looks & plays like the original game but is also rather good. Its Blade Runner-inspired cityscape is absolutely stunning: the perfect stage for your squad of cyberpunk soldiers lớn storm about on, huge coats billowing, splattering brains all over the pavement.

The combat is satisfyingly strategic, with shades of both the original Syndicates and modern real-time tactics games. Your infiltrator can fire up his cloak, hiding from cops và security; the support agent can scan crowds, worming his way through their digital lives to snatch important bits of information; our pal the tin tặc can jack into all sorts of things, switching off cameras or siphoning off cash from ATMs; và there’s also a shooty man who is good at shooting things. It’s Syndicate. Not the actual Syndicate, mind, but the one that exists in the memories of those who played it over đôi mươi years ago. And that’s a real treat.

Project CARS

*

Another crowdfunding success story, Project CARS offers a sandbox experience for racing enthusiasts. Pick your preferred racing style and attempt to lớn make a career out of it. From small, nimble karts khổng lồ high-performance F1 cars, there’s a multitude of different motorsport paths to pursue, with realistically recreated tracks khổng lồ compete on. Building on their Need for Speed: Shift engine, developers Slightly Mad Studios have worked with motorsport veterans such as top Gear’s ex-Stig Ben Collins and Touring oto Cup winner Nicolas Hamilton (brother of Lewis) khổng lồ ensure their simulation is as painstakingly accurate as possible.

Project CARS is about listening to lớn each vehicle, understanding what it’s telling you, and respecting their differences. It’s about adapting to the unexpected, as the sun sets và the storms close in, just trying khổng lồ survive the next few minutes until you get khổng lồ the pits. Make your peace with the evil AI, and you’ll enjoy a great drive.

Prison Architect

*

Everyone and their dog had been playing Prison Architect thanks lớn its long use of the Steam Early Access model, but only in năm ngoái was the trò chơi finally released <…on bail – Obligatory Metaphor Ed>. Introversion’s incarceration sim has evolved from a group of well-functioning but obviously still-in-development systems to lớn what is a fully-fledged sandbox incorporating alternate modes, random events & endless possibilities.

It’s a virtual delinquency ant farm in which you tread the line between your prisoners’ happiness and the prison’s efficiency và safety. Mix up metal detectors and order extensive searches of every cell and tensions will rise, but neglect khổng lồ de-shiv your inmates in favour of a feel-good prison atmosphere and those happy prisoners will kết thúc up all stabbed lớn bits in a bodybag. Now that the game’s finished, you can even play as escapists attempting khổng lồ vacate the hellhole you’ve inadvertently created. Prison Architect sets a new bar for the long-lapsed management genre.

Volume

*

Indie darling Mike Bithell returned in 2015 with Volume, & while it couldn’t be more different from his breakthrough act Thomas Was Alone, it does require the same intelligent approach. Volume is a stealth trò chơi heavily inspired by the first Metal Gear Solid. Demanding exactly zero liên hệ with the enemy and absolute silence from your actions, Volume requires swift planning và execution and the use of decoys lớn complete a variety of heists.

As with Thomas Was Alone, there’s a strong narrative that runs alongside its complex gameplay. In a sci-fi retelling of the Robin Hood legend, Volume’s lead Robert Locksley performs heists in an AI simulation (voiced by Danny Wallace), broadcasting his actions khổng lồ an mạng internet audience as a kind of anti-establishment Let’s Play. He faces off against Guy Gisborne, CEO of future England’s corporatocracy, played by Andy Serkis. The heist simulator can also be used to lớn construct player-made levels, meaning there are already a nearly-infinite amount of extra options through Steam Workshop.

And that’s the way it was. Or at least it is in our eyes – what vị you think? Anything we’ve missed out when it comes khổng lồ the đứng đầu games of 2015?